2020年3月16日
LeetCode 380. Insert Delete GetRandom O(1)
C++, LeetCode, 算法, 编程
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Design a data structure that supports all following operations in average O(1) time.
- insert(val): Inserts an item val to the set if not already present.
- remove(val): Removes an item val from the set if present.
- getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.
Example:
// Init an empty set. RandomizedSet randomSet = new RandomizedSet(); // Inserts 1 to the set. Returns true as 1 was inserted successfully. randomSet.insert(1); // Returns false as 2 does not exist in the set. randomSet.remove(2); // Inserts 2 to the set, returns true. Set now contains [1,2]. randomSet.insert(2); // getRandom should return either 1 or 2 randomly. randomSet.getRandom(); // Removes 1 from the set, returns true. Set now contains [2]. randomSet.remove(1); // 2 was already in the set, so return false. randomSet.insert(2); // Since 2 is the only number in the set, getRandom always return 2. randomSet.getRandom();
解析:设计一个数据结构,实现插入、删除和随机访问的时间复杂度为O(1)。vector的插入和访问可以实现O(1)级别的,但是要判断vector中是否存在某个元素需要挨个进行比对,这样的复杂度是O(N)级别,但是Map可以弥补这个,所以考虑map+vector,map中存放元素和元素在vector中的下标位置,这样插入的时候先判断map中是否存在元素,如果不存在则插入到数据中,同时在map中记录对应关系。vector中删除的处理比较特别,中间的元素不好处理,所以可以将要删除的元素跟最后一个元素置换,然后直接删除最后一个元素。具体代码如下:
class RandomizedSet {
public:
/** Initialize your data structure here. */
RandomizedSet() {
}
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
bool insert(int val) {
if(indexs.find(val) != indexs.end())
return false;
else
{
nums.push_back(val);
indexs[val] = nums.size()-1;
return true;
}
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
bool remove(int val) {
if(indexs.find(val) == indexs.end())
return false;
int last = nums.back();
indexs[last] = indexs[val];
nums[indexs[val]] = last;
nums.pop_back();
indexs.erase(val);
return true;
}
/** Get a random element from the set. */
int getRandom() {
return nums[rand() % nums.size()];
}
vector<int> nums;
unordered_map<int, int> indexs;
};
/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet* obj = new RandomizedSet();
* bool param_1 = obj->insert(val);
* bool param_2 = obj->remove(val);
* int param_3 = obj->getRandom();
*/